AI Insights · Timothy · April 2022
Top 5 Turn-Based Tactics Games Performance in Bahrain for Q1 2022
In Q1 2022, the top 5 turn-based tactics games showed varied performance in Bahrain, with notable trends in weekly revenue, downloads, and active users.
In Q1 2022, the top 5 turn-based tactics games on a unified platform in Bahrain demonstrated distinct patterns in weekly revenue, downloads, and active users. Here’s a closer look at their performance:
FINAL FANTASY BE:WOTV from SQUARE ENIX saw fluctuations in its weekly revenue. The game started the quarter with weekly revenue around $146 and experienced a dip to $64 by mid-January. However, it rebounded towards the end of the quarter, peaking at approximately $213 in the week of March 21. Weekly downloads for the game were minimal, with a slight increase towards the end of the quarter, reaching 12 downloads in mid-March.
Bowmasters - Multiplayer Game from Playgendary Limited had a relatively stable performance. Weekly revenue peaked at $145 in the week of February 21, followed by a dip to $35 in early March, and then recovered to around $117 by the end of the quarter. The game maintained a steady download rate, with weekly downloads fluctuating between 375 and 648 throughout the quarter.
Tank Stars by AI Games FZ showed consistent growth in both revenue and downloads. Weekly revenue saw a steady increase, peaking at $71 in late February and maintaining around $66 towards the end of March. Weekly downloads also showed a positive trend, starting at 128 at the beginning of the quarter and reaching 353 in early March.
The Walking Dead No Man's Land from Deca Live Operations GmbH experienced more modest performance. Weekly revenue remained relatively stable, averaging around $55 throughout the quarter, with a slight peak at $65 in the final week of March. Downloads were minimal but showed a small increase towards the end of the quarter, peaking at 13 downloads in the week of March 21.
Worms3 by Team17 Digital Limited had the lowest revenue among the top 5, with weekly revenue generally staying between $9 and $28. The game's weekly downloads were consistently zero throughout the quarter.
Data for this analysis was sourced from Sensor Tower. For more insights into mobile app performance, visit Sensor Tower.